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Lightfield
Lightfield's founders built a hit, then walked away from it. Tome, their AI presentation tool, reached more than twenty million people and landed on the Forbes AI 50 two years running before they wound it down to start over. They'd scaled a company into the millions and hit the wall every founder eventually hits, where understanding your customer gets harder the bigger you get. So they rebuilt from scratch around a larger bet, an AI-native CRM that does the work legacy tools pile onto your desk.
They came to us mid-transformation, with a variable vision and a brand still finding its edges. The product leans hard on restraint with a spare, Swiss-inflected language the team already lives by. Our job was to give that language a public voice across two launches, first a beta to announce Lightfield exists, then the full launch to put the product forward. The central challenge was giving real presence to a product that means to stay nearly invisible.
We took a cue from the name. After all, you don't look at light, you see by it. Lightfield aims to be the tool you notice least on the day it helps you most, and we built its world from the same material — transparency, blur, and soft edges that let a thing be there without insisting on it.
The beta site came first. We built an interactive shader to emulate moveable light on the page, and translucent, frosted panels held the product in soft frames. For type, we chose Roobert, a rounded, expressive face that gave the spare comps character and a little warmth, then pulled it into the biggest moments like the call to action. Line illustrations ran against the literal product shots to hold the ephemeral quality at the center of the brand.
For the main site, we shifted the type from Roobert to Untitled Sans, a more utilitarian face that pulled the website and the product into one voice. For the hero, we kept the product but set it on a pedestal, adding an isometric angle that gave the composition dimension and a little levity. Darker, more cinematic launch imagery from Alto Visuals gave us a heavier register to design into, so we built a second mode of the system around it, letting the restrained world carry real weight without breaking its logic.
When the design language is this restrained, every detail gets noticed, so the small decisions carry the work. The design stays quiet so the product comes forward, which is the same thing Lightfield does for the people who use it.
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